This is our next installment of expanded and fleshed-out material from the How Games are Made podcast. Today we have…
Month: May 2019
Why do clients require NDAs?
INLINGO Senior editor Alexey Medov, Studio Director Nadezhda Lynova, and The Most Games Production Director Dmitry Kurshin will answer the…
CASE STUDY: World of Submarine
The client is GD Company — a publisher with 11 titles, among which are major strategy projects and casual time-killers. The…
“Nobody cares about your problems, but they are interested to see how you’ll solve them”. Interview with Defense Zone developer Artem Kotov
INLINGO sat down to talk with Artem Kotov, who is almost single-handedly behind the popular game series Defense Zone, and…
Our Trip to the Crypto Games Conference 2019
We used to go to a lot of conferences, and so we decided to take a moment to share some…