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Case study

CASE STUDY: Localizing text quest game Nocton Hill

Today we have a case study to share with you of our localization of Nocton Hill from Mess Games. This…

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INLINGO13.06.201917.06.2019
project_world of submarines_en
Case study

CASE STUDY: World of Submarine

The client is GD Company — a publisher with 11 titles, among which are major strategy projects and casual time-killers. The…

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INLINGO21.05.201902.12.2020

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